Game guide · SYXDBZ
Understand the basics of FreeCell
Work at your own pace. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Keep the active rule in mind. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Take the next action only when the current step is clear.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
An idea for your next attempt
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.
What you are aiming for
Build four suit foundations from ace to king. Take the next action only when the current step is clear. Use the rule sheet as a reference.
From the start of a round
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Getting comfortable with the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Look at the complete hand before deciding.
An example before you play
With two empty cells and no spare empty column, a group of at most three cards can move together. Return to the explanation when a decision is unclear.
A useful caution
Look at the complete hand before deciding. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.
If you are unsure
What is the aim?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Begin with the objective. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Work at your own pace. The same rule applies on a phone and on a computer.
What completes a round?
Build four suit foundations from ace to king. Keep the active rule in mind. Use another round to revisit a decision.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. Take the next action only when the current step is clear.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. A clear plan starts with the current position. The same rule applies on a phone and on a computer.